INTERACTIVE HORROR GAME - DARK
Gameplay
The calling light will be an adventure/horror game for the PC- it will be open instead of being broken up by levels. It will be a 3D story based game with realistically styled graphics. The target audience of our game will be 16 year olds to early adults as this tends to be the age where they will particularly enjoy the horror genre.
There will be no music, the tension will be built through eerie noises sounding throughout the house. Most objects throughout the house will be interactable to the player, picking up vases and upturning them may mean keys fall out or you can pick up notes to study the writing/drawings on them.
Narrative
The narrative will be of a woman is visiting a mansion that her distant relatives left to her after their recent death. As she goes through the mansion she must find keys to open locked doors and pick up notes to learn more about the lives and fate of the relatives that left it to her, as she nows very little beforehand. The protagonist will be mute and how she came into possession of the mansion will be explained at the start via on screen text. The player must turn on the lights as they progress, if left in the dark you will start to imagine faces and noises as your character becomes afraid- shadows will jump out at you, objects may shatter or radios will turn on by themselves. Candles can be used to light the way when in darkness but they’re scarce and must be used wisely.
You may encounter the ghost of the father, re-enacting moments of the past that can offer you glimpses into the families lives. Only the father will be the visible ghost as he is the only family member that died there, you will only hear the other people.
Riddles may be found on the back of the memento that give you ideas of where to look for useful items or story based information.
Characters
Initially you will meet the ghost of the overworked father and will hear the other important characters of the story: a mother desperately struggling to keep the family together and a moody teenaged daughter.
The father (Ryan) had an affair, the daughter found out and was constantly angry with him. Eventually the daughter (Laura) yells at the father when they're all in a room and the father tells the mother (Emma) about the affair; her and the daughter move out for a few days even though father says he'll move out. Afterwards the player sees a bit of decline of the father and he eventually kills himself as he is depressed that he has been left. Rewrites his will before his death in anger and leaves mansion to the daughter (Samantha) of his brother (Liam) (that he hasn't spoken to in years) because his brother meant a lot to him and he feels guilty for arguing with him. Leaves the rest to his daughter that doesn't want to have any part in it.